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DigitalRuneGraphicsScreenCoverage Enumeration
Defines whether a GraphicsScreen covers the screens behind it.

Namespace: DigitalRune.Graphics
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public enum GraphicsScreenCoverage
Members
  Member nameValueDescription
Partial0 The GraphicsScreen does not cover the entire view. (The screen draws only to a certain regions or some pixels are transparent). Screens in the background are partially visible.
Full1 The GraphicsScreen is fully opaque and covers the entire view. Screens in the background are completely hidden.
Remarks
When not sure what to set, use Partial (safe option).
See Also