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DigitalRuneKinematicCharacterControllerSlopeLimit Property
Gets or sets the slope limit (in radians).

Namespace: DigitalRune.Physics.Specialized
Assembly: DigitalRune.Physics.Specialized (in DigitalRune.Physics.Specialized.dll) Version: 1.10.0.0 (1.10.0.0)
Syntax
public float SlopeLimit { get; set; }

Property Value

Type: Single
The slope limit. The default is the π/4 (= 45°).
Remarks
The character can move up inclined planes. If the inclination is higher than this value the character will not move up.
See Also