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DigitalRuneKinematicCharacterControllerMaxVelocity Property
Gets or sets the maximum velocity of the character.

Namespace: DigitalRune.Physics.Specialized
Assembly: DigitalRune.Physics.Specialized (in DigitalRune.Physics.Specialized.dll) Version: 1.10.0.0 (1.10.0.0)
Syntax
public float MaxVelocity { get; set; }

Property Value

Type: Single
The maximum velocity of the character. The default value is 20.
Exceptions
ExceptionCondition
ArgumentOutOfRangeExceptionvalue is negative.
Remarks
The velocity of the character is limited to this value.
See Also