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DigitalRuneSkyObjectNodeGlowExponent0 Property
Gets or sets the exponent of the first glow.

Namespace: DigitalRune.Graphics.SceneGraph
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public float GlowExponent0 { get; set; }

Property Value

Type: Single
The exponent of the first glow.
Remarks
This value is like the specular power/exponent of materials with specular Phong shading. Higher values create sharper, smaller highlights. Lower values create smooth, large highlights.
See Also