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DigitalRuneSkyObjectNodeAlpha Property
Gets or sets the opacity of the rendered texture.

Namespace: DigitalRune.Graphics.SceneGraph
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public float Alpha { get; set; }

Property Value

Type: Single
The opacity of the rendered texture. The default value is 1.
See Also