| GameEventTOwner Property |
Gets the game object that owns this event.
Namespace: DigitalRune.GameAssembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax public GameObject Owner { get; }
Public ReadOnly Property Owner As GameObject
Get
public:
virtual property GameObject^ Owner {
GameObject^ get () sealed;
}
abstract Owner : GameObject with get
override Owner : GameObject with get
Property Value
Type:
GameObjectThe
GameObject that owns this event.
Implements
IGameEventOwnerSee Also