| ParticleSystemNodeColor Property |
Gets or sets the tint color of the particle system instance.
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public Vector3F Color { get; set; }
Public Property Color As Vector3F
Get
Set
public:
property Vector3F Color {
Vector3F get ();
void set (Vector3F value);
}
member Color : Vector3F with get, set
Property Value
Type:
Vector3FThe tint color (non-premultiplied). The default value is white (1, 1, 1).
See Also