| ParticleSystemNodeAngleOffset Property |
Gets or sets the rotation offset which is added to all particles.
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public float AngleOffset { get; set; }
Public Property AngleOffset As Single
Get
Set
public:
property float AngleOffset {
float get ();
void set (float value);
}
member AngleOffset : float32 with get, set
Property Value
Type:
SingleThe rotation offset in radians which is added to all particles.
Remarks
The offset can be used to add variety to particle system when it is instanced by multiple
nodes.
See Also