| RangeBaseMaximum Property |
Gets or sets the maximum possible
Value of the range element.
This is a game object property.
Namespace: DigitalRune.Game.UI.ControlsAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax public float Maximum { get; set; }
Public Property Maximum As Single
Get
Set
public:
property float Maximum {
float get ();
void set (float value);
}
member Maximum : float32 with get, set
Property Value
Type:
Single
The maximum possible
Value of the range element. The default is 100.
See Also