| RangeBaseLargeChange Property |
Gets or sets a value to be added to or subtracted from the
Value of a
RangeBase control. This is a game object property.
Namespace: DigitalRune.Game.UI.ControlsAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax public float LargeChange { get; set; }
Public Property LargeChange As Single
Get
Set
public:
property float LargeChange {
float get ();
void set (float value);
}
member LargeChange : float32 with get, set
Property Value
Type:
Single
A value to be added to or subtracted from the
Value of a
RangeBase control. The default is 10.
Remarks
Classes derived from
RangeBase determine how this property is used.
See Also