|  | RangeBaseSmallChange Property | 
            Gets or sets a value to be added to or subtracted from the 
Value of a 
            
RangeBase control. This is a game object property.
            
 
Namespace: DigitalRune.Game.UI.ControlsAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
 Syntax
Syntaxpublic float SmallChange { get; set; }Public Property SmallChange As Single
	Get
	Set
public:
property float SmallChange {
	float get ();
	void set (float value);
}member SmallChange : float32 with get, set
Property Value
Type: 
Single
            A value to be added to or subtracted from the 
Value of a 
            
RangeBase control. The default is 1.
            
 Remarks
Remarks
            Classes derived from 
RangeBase determine how this property is used.
            
 See Also
See Also