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DigitalRuneSkeletonHelperCopy Method
Copies the bone transforms from skeleton pose to another skeleton pose.

Namespace: DigitalRune.Animation.Character
Assembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax
public static void Copy(
	SkeletonPose source,
	SkeletonPose target
)

Parameters

source
Type: DigitalRune.Animation.CharacterSkeletonPose
The SkeletonPose from which the bone transforms are copied.
target
Type: DigitalRune.Animation.CharacterSkeletonPose
The SkeletonPose to which the bone transforms are copied.
Exceptions
ExceptionCondition
ArgumentNullExceptionsource or target is .
ArgumentExceptionsource and target belong to different skeletons and target has more bones than source.
Remarks
Copying a SkeletonPose using this method is faster than manually copying all bone transforms.
See Also