|  | CloudMapLayer Constructor (Texture2D, Matrix33F, Single, Single, Single) | 
 
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
 Syntax
Syntaxpublic CloudMapLayer(
	Texture2D texture,
	Matrix33F textureMatrix,
	float densityOffset,
	float densityScale,
	float animationSpeed
)
Public Sub New ( 
	texture As Texture2D,
	textureMatrix As Matrix33F,
	densityOffset As Single,
	densityScale As Single,
	animationSpeed As Single
)
public:
CloudMapLayer(
	Texture2D^ texture, 
	Matrix33F textureMatrix, 
	float densityOffset, 
	float densityScale, 
	float animationSpeed
)
new : 
        texture : Texture2D * 
        textureMatrix : Matrix33F * 
        densityOffset : float32 * 
        densityScale : float32 * 
        animationSpeed : float32 -> CloudMapLayerParameters
- texture
- Type: Texture2D
 The Texture.
- textureMatrix
- Type: DigitalRune.Mathematics.AlgebraMatrix33F
 The TextureMatrix.
- densityOffset
- Type: SystemSingle
 The DensityOffset.
- densityScale
- Type: SystemSingle
 The DensityScale.
- animationSpeed
- Type: SystemSingle
 The AnimationSpeed.
 See Also
See Also