| CloudMapLayer Constructor (Texture2D, Matrix33F, Single, Single, Single) |
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public CloudMapLayer(
Texture2D texture,
Matrix33F textureMatrix,
float densityOffset,
float densityScale,
float animationSpeed
)
Public Sub New (
texture As Texture2D,
textureMatrix As Matrix33F,
densityOffset As Single,
densityScale As Single,
animationSpeed As Single
)
public:
CloudMapLayer(
Texture2D^ texture,
Matrix33F textureMatrix,
float densityOffset,
float densityScale,
float animationSpeed
)
new :
texture : Texture2D *
textureMatrix : Matrix33F *
densityOffset : float32 *
densityScale : float32 *
animationSpeed : float32 -> CloudMapLayer
Parameters
- texture
- Type: Texture2D
The Texture. - textureMatrix
- Type: DigitalRune.Mathematics.AlgebraMatrix33F
The TextureMatrix. - densityOffset
- Type: SystemSingle
The DensityOffset. - densityScale
- Type: SystemSingle
The DensityScale. - animationSpeed
- Type: SystemSingle
The AnimationSpeed.
See Also