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DigitalRuneUIControlInputProcessing Event
Occurs before the device input is processed.

Namespace: DigitalRune.Game.UI.Controls
Assembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax
public event EventHandler<InputEventArgs> InputProcessing

Value

Type: SystemEventHandlerInputEventArgs
Remarks
Handle this event to handle input BEFORE the control gets a chance to handle the input.
See Also