![]() | SkyRenderer Methods |
The SkyRenderer type exposes the following members.
Name | Description | |
---|---|---|
![]() | CanRender |
Determines whether this renderer can handle the specified scene node.
(Overrides SceneRenderer.CanRender(SceneNode, RenderContext).) |
![]() | Dispose() |
Releases all resources used by an instance of the SceneNodeRenderer class.
(Inherited from SceneNodeRenderer.) |
![]() | Dispose(Boolean) |
Releases the unmanaged resources used by an instance of the SceneNodeRenderer
class and optionally releases the managed resources.
(Inherited from SceneRenderer.) |
![]() | Equals | (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | Render(SceneNode, RenderContext) |
Renders the specified scene node.
(Inherited from SceneNodeRenderer.) |
![]() | Render(IList<SceneNode>, RenderContext) |
Renders the specified scene nodes.
(Inherited from SceneNodeRenderer.) |
![]() | Render(IList<SceneNode>, RenderContext, RenderOrder) |
Renders the specified scene nodes.
(Inherited from SceneRenderer.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |