| CameraNodeCamera Property |
Gets or sets the camera.
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public Camera Camera { get; set; }
Public Property Camera As Camera
Get
Set
public:
property Camera^ Camera {
Camera^ get ();
void set (Camera^ value);
}
member Camera : Camera with get, set
Property Value
Type:
CameraThe camera.
Exceptions See Also