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DigitalRuneCameraNodeViewInverse Property
Gets or sets the inverse of the view matrix.

Namespace: DigitalRune.Graphics.SceneGraph
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public Matrix44F ViewInverse { get; set; }

Property Value

Type: Matrix44F
The inverse view transformation in world space. The default value is Identity.
Remarks
Setting ViewInverse automatically updates View.
See Also