| CameraNodeViewInverse Property |
Gets or sets the inverse of the view matrix.
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public Matrix44F ViewInverse { get; set; }
Public Property ViewInverse As Matrix44F
Get
Set
public:
property Matrix44F ViewInverse {
Matrix44F get ();
void set (Matrix44F value);
}
member ViewInverse : Matrix44F with get, set
Property Value
Type:
Matrix44F
The inverse view transformation in world space. The default value is
Identity.
Remarks
Setting
ViewInverse automatically updates
View.
See Also