| LightNodeInvertClip Property |
Gets or sets a value indicating whether
Clip geometry determines the volume
that can be lit or the volume that should be ignored by the light.
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public bool InvertClip { get; set; }
Public Property InvertClip As Boolean
Get
Set
public:
property bool InvertClip {
bool get ();
void set (bool value);
}
member InvertClip : bool with get, set
Property Value
Type:
Boolean if objects in the
Clip are not lit; otherwise,
if only objects in the
Clip geometry are lit.
The default value is
.
See Also