| ExplosionOnAddToSimulation Method |
Called when this force effect is added to a simulation.
Namespace: DigitalRune.Physics.ForceEffectsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax protected override void OnAddToSimulation()
Protected Overrides Sub OnAddToSimulation
protected:
virtual void OnAddToSimulation() override
abstract OnAddToSimulation : unit -> unit
override OnAddToSimulation : unit -> unit
Remarks
The simulation to which the force effect is added is set in the property
Simulation.
See Also