| DynamicCharacterControllerEnabled Property |
Gets or sets a value indicating whether this character controller is enabled.
Namespace: DigitalRune.Physics.SpecializedAssembly: DigitalRune.Physics.Specialized (in DigitalRune.Physics.Specialized.dll) Version: 1.10.0.0 (1.10.0.0)
Syntax public bool Enabled { get; set; }
Public Property Enabled As Boolean
Get
Set
public:
property bool Enabled {
bool get ();
void set (bool value);
}
member Enabled : bool with get, set
Property Value
Type:
Boolean if the character controller is enabled; otherwise,
. The default value is
.
Remarks
The rigid body (see
Body) is automatically added/removed from
the simulation when the character is enabled/disabled.
See Also