| DynamicCharacterControllerHeight Property |
Gets or sets the height.
Namespace: DigitalRune.Physics.SpecializedAssembly: DigitalRune.Physics.Specialized (in DigitalRune.Physics.Specialized.dll) Version: 1.10.0.0 (1.10.0.0)
Syntax public float Height { get; set; }
Public Property Height As Single
Get
Set
public:
property float Height {
float get ();
void set (float value);
}
member Height : float32 with get, set
Property Value
Type:
SingleThe height. The default is 1.8.
Remarks
This property assumes that the character's shape is a
CapsuleShape.
See Also