| DynamicCharacterControllerSlopeLimit Property |
Gets or sets the slope limit (in radians).
Namespace: DigitalRune.Physics.SpecializedAssembly: DigitalRune.Physics.Specialized (in DigitalRune.Physics.Specialized.dll) Version: 1.10.0.0 (1.10.0.0)
Syntax public float SlopeLimit { get; set; }
Public Property SlopeLimit As Single
Get
Set
public:
property float SlopeLimit {
float get ();
void set (float value);
}
member SlopeLimit : float32 with get, set
Property Value
Type:
SingleThe slope limit. The default is the π/4 (= 45°).
Remarks
The character can move up inclined planes. If the inclination is higher than this value the
character will not move up.
See Also