| DynamicCharacterControllerIsClimbing Property |
Gets or sets a value indicating whether this instance is climbing.
Namespace: DigitalRune.Physics.SpecializedAssembly: DigitalRune.Physics.Specialized (in DigitalRune.Physics.Specialized.dll) Version: 1.10.0.0 (1.10.0.0)
Syntax public bool IsClimbing { get; set; }
Public Property IsClimbing As Boolean
Get
Set
public:
property bool IsClimbing {
bool get ();
void set (bool value);
}
member IsClimbing : bool with get, set
Property Value
Type:
Boolean if this instance is climbing; otherwise,
.
Remarks
If this property is set to , gravity is not applied and the
character can move up (e.g. on a ladder or a climbable wall).
See Also