Click or drag to resize
DigitalRuneDirectBoneMapperMapTranslations Property
Gets or sets a value indicating whether translations are mapped or ignored. (If MapAbsoluteTransforms is set, translations are always ignored and this property is not used.)

Namespace: DigitalRune.Animation.Character
Assembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax
public bool MapTranslations { get; set; }

Property Value

Type: Boolean
if translations in the bone transform are mapped; otherwise, if translations are ignored and only rotations are mapped. The default is .
See Also