| DirectBoneMapperMapTranslations Property |
Gets or sets a value indicating whether translations are mapped or ignored. (If
MapAbsoluteTransforms is set, translations are always ignored and this
property is not used.)
Namespace: DigitalRune.Animation.CharacterAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax public bool MapTranslations { get; set; }
Public Property MapTranslations As Boolean
Get
Set
public:
property bool MapTranslations {
bool get ();
void set (bool value);
}
member MapTranslations : bool with get, set
Property Value
Type:
Boolean if translations in the bone transform are mapped; otherwise,
if translations are ignored and only rotations are mapped. The
default is
.
See Also