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DigitalRuneHighPrecisionClockGameTime Property
Gets the game time, which is the sum of all DeltaTime values.

Namespace: DigitalRune.Game.Timing
Assembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax
public TimeSpan GameTime { get; }

Property Value

Type: TimeSpan
The game time, which is the sum of all DeltaTime values.

Implements

IGameClockGameTime
See Also