| DRSceneNodeContentMaxDistance Property |
Gets or sets the maximum distance up to which the scene node is rendered.
Namespace: DigitalRune.Graphics.Content.PipelineAssembly: DigitalRune.Graphics.Content.Pipeline (in DigitalRune.Graphics.Content.Pipeline.dll) Version: 1.2.0.0 (1.2.0.14454)
Syntax public float MaxDistance { get; set; }
Public Property MaxDistance As Single
Get
Set
public:
property float MaxDistance {
float get ();
void set (float value);
}
member MaxDistance : float32 with get, set
Property Value
Type:
SingleThe
view-normalized distance. The default value is 0 (= no limit).
See Also