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DigitalRuneDRSceneNodeContent Class
Stores the processed data for a SceneNode asset.
Inheritance Hierarchy

Namespace: DigitalRune.Graphics.Content.Pipeline
Assembly: DigitalRune.Graphics.Content.Pipeline (in DigitalRune.Graphics.Content.Pipeline.dll) Version: 1.2.0.0 (1.2.0.14454)
Syntax
public class DRSceneNodeContent : INamedObject

The DRSceneNodeContent type exposes the following members.

Constructors
  NameDescription
Public methodDRSceneNodeContent
Initializes a new instance of the DRSceneNodeContent class.
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Methods
  NameDescription
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetAncestors
Gets the ancestors of the given scene node.
Public methodGetChildren
Gets the children of the given scene node.
Public methodGetDescendants
Gets the descendants of the given node using a depth-first search.
Public methodGetDescendants(Boolean)
Gets the descendants of the given node using a depth-first or a breadth-first search.
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetLeaves
Gets the leaves of the scene node.
Public methodGetRoot
Gets the root node.
Public methodGetSelfAndAncestors
Gets the scene node and its ancestors scene.
Public methodGetSubtree
Gets the subtree (the given node and all of its descendants) using a depth-first search.
Public methodGetSubtree(Boolean)
Gets the subtree (the given node and all of its descendants) using a depth-first or a breadth-first search.
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Properties
  NameDescription
Public propertyChildren
Gets or sets the children of this node.
Public propertyLodDistance
Gets or sets the LOD distance.
Public propertyLodLevel
Gets or sets the LOD level.
Public propertyMaxDistance
Gets or sets the maximum distance up to which the scene node is rendered.
Public propertyName
Gets or sets the name.
Public propertyParent
Gets or sets the parent of this node.
Public propertyPoseLocal
Gets or sets the pose (position and orientation) relative to the parent node.
Public propertyPoseWorld
Gets or sets the pose (position and orientation) relative to world space.
Public propertyScaleLocal
Gets or sets the scale.
Public propertyUserData
Gets or sets a user-defined tag object.
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See Also