| DRSceneNodeContentPoseWorld Property |
Gets or sets the pose (position and orientation) relative to world space.
Namespace: DigitalRune.Graphics.Content.PipelineAssembly: DigitalRune.Graphics.Content.Pipeline (in DigitalRune.Graphics.Content.Pipeline.dll) Version: 1.2.0.0 (1.2.0.14454)
Syntax public Pose PoseWorld { get; set; }
Public Property PoseWorld As Pose
Get
Set
public:
property Pose PoseWorld {
Pose get ();
void set (Pose value);
}
member PoseWorld : Pose with get, set
Property Value
Type:
PoseThe pose (position and orientation) relative to world space.
See Also