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DigitalRuneDRSceneNodeContentPoseWorld Property
Gets or sets the pose (position and orientation) relative to world space.

Namespace: DigitalRune.Graphics.Content.Pipeline
Assembly: DigitalRune.Graphics.Content.Pipeline (in DigitalRune.Graphics.Content.Pipeline.dll) Version: 1.2.0.0 (1.2.0.14454)
Syntax
public Pose PoseWorld { get; set; }

Property Value

Type: Pose
The pose (position and orientation) relative to world space.
See Also