| CascadedShadowMaxDistance Property |
Note: This API is now obsolete.
Gets or sets the maximum distance from the camera up to which shadows are rendered.
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax [ObsoleteAttribute("Properties SplitDistribution and MaxDistance have been replaced by the property Distances.")]
public float MaxDistance { get; set; }
<ObsoleteAttribute("Properties SplitDistribution and MaxDistance have been replaced by the property Distances.")>
Public Property MaxDistance As Single
Get
Set
public:
[ObsoleteAttribute(L"Properties SplitDistribution and MaxDistance have been replaced by the property Distances.")]
property float MaxDistance {
float get ();
void set (float value);
}
[<ObsoleteAttribute("Properties SplitDistribution and MaxDistance have been replaced by the property Distances.")>]
member MaxDistance : float32 with get, set
Property Value
Type:
SingleThe maximum distance.
Remarks See Also