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DigitalRuneCascadedShadowSplitDistribution Property

Note: This API is now obsolete.

Gets or sets the split distribution parameter.

Namespace: DigitalRune.Graphics
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
[ObsoleteAttribute("Properties SplitDistribution and MaxDistance have been replaced by the property Distances.")]
public float SplitDistribution { get; set; }

Property Value

Type: Single
The split distribution parameter. The default value is 0.9f.
Remarks
If this value is 0, the camera frustum is split using a uniform splitting scheme (the camera frustum is split at regular intervals). If this value is 1, the camera frustum is split using a logarithmic splitting scheme. SplitDistribution can be set to values between 0 and 1 to interpolate between uniform and logarithmic splitting.
See Also