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DigitalRuneCascadedShadowShadowFog Property
Gets or sets the shadow factor that is used beyond the max shadow distance.

Namespace: DigitalRune.Graphics
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public float ShadowFog { get; set; }

Property Value

Type: Single
The shadow factor that is used beyond the maximum shadow distance defined by Distances. If this value is 0, then objects beyond the maximum shadow distance are not shadowed. If this value is 1, then objects beyond the max. distance are fully shadowed. The default value is 0.
Remarks
Near the maximum shadow distance defined by Distances shadows are faded towards the ShadowFog value. FadeOutRange defines the fade out interval relative to the size of the last cascade.
See Also