![]() | UIControlOnPropertyChanged Method |
Name | Description | |
---|---|---|
![]() | OnPropertyChanged(PropertyChangedEventArgs) |
Raises the PropertyChanged event.
(Inherited from GameObject.) |
![]() | OnPropertyChangedT(GamePropertyT, T, T) |
Is called after a game object property was changed.
(Inherited from GameObject.) |
![]() | OnPropertyChangedT(GamePropertyT, T, T) |
Is called after a game object property was changed.
(Overrides GameObjectOnPropertyChangedT(GamePropertyT, T, T).) |