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DigitalRuneUIControlOnPropertyChangedT Method (GamePropertyT, T, T)
Is called after a game object property was changed.

Namespace: DigitalRune.Game.UI.Controls
Assembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax
protected override void OnPropertyChanged<T>(
	GameProperty<T> gameProperty,
	T oldValue,
	T newValue
)

Parameters

gameProperty
Type: DigitalRune.GameGamePropertyT
The game object property.
oldValue
Type: T
The old value.
newValue
Type: T
The new value.

Type Parameters

T
The type of the property value.
See Also