| ContactConstraintApplyImpulse Method |
Called by the simulation to apply an impulse that satisfies the constraint.
Namespace: DigitalRune.Physics.ConstraintsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax public bool ApplyImpulse()
Public Function ApplyImpulse As Boolean
public:
virtual bool ApplyImpulse() sealed
abstract ApplyImpulse : unit -> bool
override ApplyImpulse : unit -> bool
Return Value
Type:
Boolean if a constraint impulse larger than
MinConstraintImpulse was applied.
Implements
IConstraintApplyImpulseRemarks
This method is called by the simulation multiple times per time step. In each time step
Setup must be called once before calling this method.
See Also