| InputManagerIsDown Method (Keys) |
Determines whether the specified key is down.
Namespace: DigitalRune.Game.InputAssembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.8.0.0 (1.8.0.14467)
Syntax public bool IsDown(
Keys key
)
Public Function IsDown (
key As Keys
) As Boolean
public:
virtual bool IsDown(
Keys key
) sealed
abstract IsDown :
key : Keys -> bool
override IsDown :
key : Keys -> bool
Parameters
- key
- Type: Keys
The key.
Return Value
Type:
Boolean if the specified key is down; otherwise,
.
Implements
IInputServiceIsDown(Keys)See Also