InputManagerIsDown Method |
Name | Description | |
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IsDown(Keys) |
Determines whether the specified key is down.
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IsDown(MouseButtons) |
Determines whether the specified button is down.
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IsDown(Buttons, LogicalPlayerIndex) |
Determines whether the specified button is down for the given player.
(Not available in Silverlight.)
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IsDown(Buttons, PlayerIndex) |
Determines whether the specified button is down on the given game controller.
(Not available in Silverlight.)
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