| HighPrecisionClockUpdate Method |
Updates the time (needs to be called regularly).
Namespace: DigitalRune.Game.TimingAssembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax member Update : unit -> unit
Remarks
This method advances the
GameTime, calculates the
DeltaTime
(time that has elapsed since the last call of
Update) and raises the
TimeChanged event.
See Also