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DigitalRuneHighPrecisionClockUpdate Method
Updates the time (needs to be called regularly).

Namespace: DigitalRune.Game.Timing
Assembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax
public void Update()
Remarks
This method advances the GameTime, calculates the DeltaTime (time that has elapsed since the last call of Update) and raises the TimeChanged event.
See Also