| SkeletonKeyFrameAnimationIsAdditive Property |
Gets or sets a value indicating whether the output of the animation is added to the current
value of the property that is being animated.
Namespace: DigitalRune.Animation.CharacterAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax public bool IsAdditive { get; set; }
Public Property IsAdditive As Boolean
Get
Set
public:
property bool IsAdditive {
bool get ();
void set (bool value);
}
member IsAdditive : bool with get, set
Property Value
Type:
Boolean if this animation is additive; otherwise,
.
The default value is
.
See Also