| InputManagerIsDoubleClick Method (Keys) |
Determines whether the specified key was double-clicked.
Namespace: DigitalRune.Game.InputAssembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.8.0.0 (1.8.0.14467)
Syntax public bool IsDoubleClick(
Keys key
)
Public Function IsDoubleClick (
key As Keys
) As Boolean
public:
virtual bool IsDoubleClick(
Keys key
) sealed
abstract IsDoubleClick :
key : Keys -> bool
override IsDoubleClick :
key : Keys -> bool
Parameters
- key
- Type: Keys
The key.
Return Value
Type:
Boolean if the specified key was double-clicked; otherwise,
.
Implements
IInputServiceIsDoubleClick(Keys)See Also