| InputManagerIsDoubleClick Method (Buttons, PlayerIndex) |
Determines whether the specified button has been double-clicked on the given game
controller. (Not available in Silverlight.)
Namespace: DigitalRune.Game.InputAssembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.8.0.0 (1.8.0.14467)
Syntax public bool IsDoubleClick(
Buttons button,
PlayerIndex controller
)
Public Function IsDoubleClick (
button As Buttons,
controller As PlayerIndex
) As Boolean
public:
virtual bool IsDoubleClick(
Buttons button,
PlayerIndex controller
) sealed
abstract IsDoubleClick :
button : Buttons *
controller : PlayerIndex -> bool
override IsDoubleClick :
button : Buttons *
controller : PlayerIndex -> bool
Parameters
- button
- Type: Buttons
The button. - controller
- Type: PlayerIndex
The PlayerIndex that identifies the game controller.
Return Value
Type:
Boolean if the specified button has been double-clicked; otherwise,
.
Implements
IInputServiceIsDoubleClick(Buttons, PlayerIndex)See Also