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DigitalRuneAnimationHelperComputeAngularVelocity Method
Computes the angular velocity that rotates an object from the current orientation to a target orientation.
Overload List
  NameDescription
Public methodStatic memberComputeAngularVelocity(Matrix33F, Matrix33F, Single)
Computes the angular velocity that rotates an object from the current orientation to a target orientation.
Public methodStatic memberComputeAngularVelocity(QuaternionF, QuaternionF, Single)
Computes the angular velocity that rotates an object from the current orientation to a target orientation.
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