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DigitalRuneButtonBaseOnHandleInput Method
Called when the control should handle device input.

Namespace: DigitalRune.Game.UI.Controls
Assembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax
protected override void OnHandleInput(
	InputContext context
)

Parameters

context
Type: DigitalRune.Game.UI.ControlsInputContext
The input context.
Remarks
Notes to Inheritors: When overriding OnHandleInput(InputContext) in a derived class, be sure to call the base class's OnHandleInput(InputContext) method. The base implementation of this method calls OnHandleInput(InputContext) for all visual children.
See Also