|  | ButtonBaseOnHandleInput Method | 
            Called when the control should handle device input.
            
 
Namespace: DigitalRune.Game.UI.ControlsAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
 Syntax
Syntaxprotected override void OnHandleInput(
	InputContext context
)
Protected Overrides Sub OnHandleInput ( 
	context As InputContext
)
protected:
virtual void OnHandleInput(
	InputContext^ context
) override
abstract OnHandleInput : 
        context : InputContext -> unit 
override OnHandleInput : 
        context : InputContext -> unit Parameters
- context
- Type: DigitalRune.Game.UI.ControlsInputContext
 The input context.
 Remarks
Remarks See Also
See Also