  | DebugRendererDrawContact Method  | 
            Draws a contact.
            
 
Namespace: DigitalRune.Graphics.RenderingAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntaxpublic void DrawContact(
	Contact contact,
	float normalLength,
	Color color,
	bool drawOverScene
)
Public Sub DrawContact ( 
	contact As Contact,
	normalLength As Single,
	color As Color,
	drawOverScene As Boolean
)
public:
void DrawContact(
	Contact^ contact, 
	float normalLength, 
	Color color, 
	bool drawOverScene
)
member DrawContact : 
        contact : Contact * 
        normalLength : float32 * 
        color : Color * 
        drawOverScene : bool -> unit 
Parameters
- contact
 - Type: DigitalRune.Geometry.CollisionsContact
The contact. - normalLength
 - Type: SystemSingle
The length of the normal vector in world space. - color
 - Type: Color
The color. - drawOverScene
 - Type: SystemBoolean
            If set to  the object is drawn over the graphics scene (depth-test 
            disabled).
             
Remarks
            The penetration depth is visualized with a dark red line.
            
See Also