| DebugRendererDrawCapsule Method |
Draws a capsule that is centered at the local origin and parallel to the local y axis.
Namespace: DigitalRune.Graphics.RenderingAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public void DrawCapsule(
float radius,
float height,
Pose pose,
Color color,
bool drawWireFrame,
bool drawOverScene
)
Public Sub DrawCapsule (
radius As Single,
height As Single,
pose As Pose,
color As Color,
drawWireFrame As Boolean,
drawOverScene As Boolean
)
public:
void DrawCapsule(
float radius,
float height,
Pose pose,
Color color,
bool drawWireFrame,
bool drawOverScene
)
member DrawCapsule :
radius : float32 *
height : float32 *
pose : Pose *
color : Color *
drawWireFrame : bool *
drawOverScene : bool -> unit
Parameters
- radius
- Type: SystemSingle
The radius of the capsule. - height
- Type: SystemSingle
The total height of the capsule. - pose
- Type: DigitalRune.GeometryPose
The pose of the sphere in world space. - color
- Type: Color
The color. - drawWireFrame
- Type: SystemBoolean
If set to the wire-frame is drawn; otherwise the mesh is drawn with
solid faces.
- drawOverScene
- Type: SystemBoolean
If set to the object is drawn over the graphics scene (depth-test
disabled).
Exceptions Exception | Condition |
---|
NotSupportedException |
Drawing solid objects with disabled depth test is not yet supported.
|
See Also