| TerrainTileMaterial Property |
Gets or sets the material that is used to render the geometry of this terrain tile.
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public Material Material { get; set; }
Public Property Material As Material
Get
Set
public:
virtual property Material^ Material {
Material^ get () sealed;
void set (Material^ value) sealed;
}
abstract Material : Material with get, set
override Material : Material with get, set
Property Value
Type:
MaterialThe material that is used to render the geometry of this terrain layer.
Remarks
If the Material is , no geometry (heights, normals,
holes) are rendered for this terrain tile.
See Also