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DigitalRuneTerrainTileCellSize Property
Gets or sets the world space size of one cell in the height texture.

Namespace: DigitalRune.Graphics
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public float CellSize { get; set; }

Property Value

Type: Single
The world space size of one cell in the height texture. The default value is 1.
See Also