| TerrainTileNormalTexture Property |
Gets or sets the normal texture which stores normal vectors.
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public Texture2D NormalTexture { get; set; }
Public Property NormalTexture As Texture2D
Get
Set
public:
property Texture2D^ NormalTexture {
Texture2D^ get ();
void set (Texture2D^ value);
}
member NormalTexture : Texture2D with get, set
Property Value
Type:
Texture2DThe normal texture which stores normal vectors.
Remarks See Also