| DefaultEffectParameterSemanticsNoiseMap Field |
A quadratic, tileable RGBA texture (8 bit per channel) with smooth noise values
(
Texture or
Texture2D).
Namespace: DigitalRune.Graphics.EffectsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public const string NoiseMap
Public Const NoiseMap As String
public:
literal String^ NoiseMap
static val mutable NoiseMap: string
Field Value
Type:
StringSee Also