| DefaultEffectParameterSemanticsJitterMap Field |
A quadratic RGBA texture (8 bit per channel) with random values (
Texture or
Texture2D).
Namespace: DigitalRune.Graphics.EffectsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public const string JitterMap
Public Const JitterMap As String
public:
literal String^ JitterMap
static val mutable JitterMap: string
Field Value
Type:
StringSee Also