| DefaultEffectParameterSemanticsSourceTexture Field |
The source texture which is usually the last backbuffer or the result of a previous
post-processor (
Texture2D).
Namespace: DigitalRune.Graphics.EffectsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public const string SourceTexture
Public Const SourceTexture As String
public:
literal String^ SourceTexture
static val mutable SourceTexture: string
Field Value
Type:
StringSee Also